Claiming & Defenses
NOTE: Wiki page is still under construction!
Setting Up a Claim[edit | edit source]
This guide explains how to set up and manage land claims on a Minto-enabled Minecraft server using anchors, nodes, nests, and paper.
Claims help protect your builds, control access, and engage in the server’s raiding system.
Anchors[edit | edit source]
To safeguard your loot and structures, you must establish and maintain a claim. Anchors serve as the core of your protection system.
Protection & Governance
[edit | edit source]
A few important tidbits to keep your things safe...
- How they work:
- Acts as the core of your protected area so keep it secure!
- Defines a spherical
96-block
protection radius around it.- Grants HP to blocks within its radius, making them harder to break.
- Your claim is not invulnerable attacks can still happen.
- Provides protection at a daily upkeep cost of
32 emeralds.
Player Detection:
- While you are inside a claim, all players will be able to see you on 🗺️ map (Invisibility potions hide the player from the map, even in claims).
- Players can check if they are inside a claim by using the in-game tab list
- Misc. Information:
- Visibility delay: there is a short delay before your claim appears on the 🗺️ map.
- Break an anchor with any tool will drop it
- Remember to click the
trial key
to set a code, or else everyone can easily access your claim
Nodes[edit | edit source]
Anchors can only get you so far. Nodes can greatly strengthen and extend your claims protection.
- How they work:
Right-clicking
on the node will prompt you with the ability to upgrade it
Node upgradable tiers list:
Each node you place is Tier 1
by default, & adds the additional cost of32 emeralds
to your anchors upkeep
- Defines a spherical
96-block
protection radius around it. - You should have your nodes
76-96 blocks
out from the anchor- Why? Node blast radius exists, along with the further out the node is the more protection it grants
- Node blast radius:
- Once a node has been broken all the blocks within a
~32 block radius
of them will lose their HP- Attackers are able to target specific points of your base & gain easy loot
- Once a node has been broken all the blocks within a
Placing nodes and anchors will only get you so far. Another aspect you need to focus on is setting up block-based defenses
Surrounding your nodes with Obsidian
is best, as it takes less damage compared to other blocks, making raids take much longer.
You can also go a step further by utilizing lava
or water
to defend your nodes:
Builds[edit | edit source]
THIS SECTION NEEDS REFINING!!!![edit | edit source]
Builds allow for sub-claims to be created. (outdated screenshot)
- How they work:
- Players on a build automatically gain
Trusted
access, allowing them to interact withTrusted
blocks & see the claim'supkeep.
- Players with anchor access are able to define the nests area. (default is
X:12,Y:16,Z:12
) - Builds automatically kick out in-active players after
3 days
. (set value & cannot be edited) - Players can earn emeralds on the buildings they create by selecting the employ option
- Players on a build automatically gain
- Building Rating:
- Click the Rate Building button will give you a rating between 1-10
- Higher rating = more emeralds & employment slots
- To collect the emeralds the player must be employed on the building & select the collect income button
- Click the Rate Building button will give you a rating between 1-10
Paper Utility[edit | edit source]
Paper is used for configuring who is able to interact with what.
Block access states:
Left-click
any block inside a claim while holding
paper
will cycle between access states.
Currently there are 3 access states:
None
: Only players with anchor access can interact. (set by default)Trusted
: Only trusted players and those with anchor, nest or alliance access can interact.Public
: Anyone can interact with the block freely.
Trusted
& Public
block states only allow accept right-click
interactions (doors, trapdoors, crafting tables, chests, etc.)
Example Claims[edit | edit source]
All claims listed below are some of the most common, yet most efficient claims you can place on minto.
Low Tier Claims:[edit | edit source]
Often these claims can be raided by only break 1 node
or just going straight to the anchor
Medium Tier Claims:[edit | edit source]
These claims offer a pretty good form of protection, forcing attackers to go through at least 2-3 nodes
before they're able to break the anchor

High Tier Claims:[edit | edit source]
An example of a hypothetical high tier claim would be an anchor that forces attackers to go through 4-6 nodes
before they're able to break the anchor
None exist yet 😔
Advanced Claiming[edit | edit source]
Look at this section if you want to start designing custom claim layouts
This section isn't for the faint hearted...
Tldr: Ensure that the anchors circumference (the circles outskirts) are being shielded by the node (as seen in medium tier claims)
Last updated: 4 July 2025.